DEVELOPING THE COMPUTER GAME “DON'T BE ANGRY MAN”
Keywords:
computer game, development, don’t be angry manAbstract
“Don't Be Angry Man” is a captivating project that combines technological sophistication with the classic magic of games. It not only provides enjoyment and entertainment but also enriches the mind by stimulating strategic thinking and social interaction—qualities that are essential in our rapidly evolving and interconnected world!
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References
1. Don’t be angry. Wikipedia, Internet: https://bg.wikipedia.org/wiki/Не_се_сърди,_човече
2. Network Socket, Wikipedia, Internet: https://en.wikipedia.org/wiki/Network_socket
3. JSON, Internet: https://www.json.org/
4. Async, Microsoft Documentation, Internet: https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/async
5. Microsoft Visual Studio 2022 Community Edition, Internet: https://visualstudio.microsoft.com/vs/community/
6. Programming Language C#, Microsoft Documentation, Internet: https://learn.microsoft.com/en-us/dotnet/csharp/
7. Extensible Application Markup Language (XAML), Microsoft Documentation, Internet: https://learn.microsoft.com/en-us/windows/uwp/xaml-platform/xaml-overview
8. Universal Windows Platform (UWP), Microsoft Documentation, Internet: https://learn.microsoft.com/en-us/windows/uwp/
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Copyright (c) 2025 Yasen Genchev, Kevork Turshudzhiyan

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Articles published in "Computer Science and Communications" Magazine are licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.