THE IMPACT OF GAMIFICATION ON LEARNING IN HIGHER EDUCATION
Keywords:
online learning; hybrid courses; COVID-19; student experienceAbstract
Online and hybrid courses in IT-related topics have increased demand and interest for decades, but recent pandemic situation made them critical. The present paper introduces the obtained results from a survey, related to online/hybrid training, among students in engineering studies in Bulgarian universities. The results reveal some of the issues and attitudes towards programming teaching, as well as some challenges and expectations of the students regarding online programming courses according to the recent educational requirements.
Downloads
References
Published
Issue
Section
License
Articles published in "Computer Science and Communications" Magazine are licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.